Michael A Stackpole
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THE RULES OF THE GAME HAVE JUST CHANGED...
Brothers Morgan and Patrick Kell have just landed on Galatea, the mercenary planet known for its brutal arena 'Mech combat games. They intend to found their own merc unit, building it from the ground up, but there are a few obstacles in their way. The first is a corrupt general fronting for the second, a local crime lord named Haskell Blizzard who crushes anyone he sees as a threat. And, the Kell boys offering...
2) Lost Destiny
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THE THIRD NOVEL IN THE BLOOD OF KERENSKY TRILOGY!
THE FINAL ASSAULT...
The Clans. Warriors bred for battle and mated to fantastic war machines, Clansmen live for victory and pray for death before defeat.
Invaders from beyond the Periphery, the Clans have beaten the forces of the Inner Sphere repeatedly. Now the Clans are driving toward their ultimate objective-Terra, cradle of humankind, and hub of the ComStar communications network.
Nothing the...
3) Bred for War
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Along with the throne of the Federated Commonwealth, Prince Victor Steiner-Davion inherited a number of problems. Foremost among them is the Clans' threat to the peace of the Inner Sphere-and a treacherous sister who wants to supplant him. The expected demise of Joshua Marik-heir to the Free Worlds League, whose very presence maintained peace-also endangers harmony. Victor's idea is to use a double for Joshua, a deception that will prevent war.
But...
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A DANGEROUS MIX OF POLITICS AND PERIL...
Morgan and Patrick Kell, founders of the Kell Hounds mercenary unit, are riding high. First, they deposed the crime lord that had been ruling the mercenary world of Galatea, then they saved that planet again from a religious zealot who tried to starve the government into submitting to his new theocracy. Along the way, they assembled a crack team of 'Mech pilots, techs, and ground forces that will make the...
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Shadowrun. Main series volume 32
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RUNNING WILD IN THE STREETS… Wolfgang Kies is a shadowrunner with a secret. He's an untrained shaman whose totem is the Wolf. Struggling under the influence of the Old One's omnipotent powers, Wolfgang's only ally is Dr. Richard Raven, the elf and do-gooder vigilante Seattle turns to when all else fails. He knows Wolfgang's secret. He understands the pull of magical possession on vulnerable souls. Together they are the only force strong enough to...
6) Ghost War
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IN A TIME OF PEACE…
For generations, the Republic of the Sphere has known a Golden Age of peace. Mighty BattleMechs, once kings of the battlefields, now aid the reconstruction of war-torn worlds. But when terrorists destroy the interstellar communications net, each planet is thrust into isolation. Suddenly old hatreds resurface, and a people who have never known war face the prospect of it firsthand…
A MYSTERIOUS NEW THREAT ARISES…
Sam Donelly...
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Task Force Serpent has triumphed and Clan Smoke Jaguar is shattered beyond redemption. But the final battle is still to come, when Prince Victor Steiner-Davion braves the unknown and travels to the very heart of the Clans: Strana Mechty. There, with elite units from across the Inner Sphere, he must wage the ultimate battle to destroy the the Crusader cause and forever eliminate the possibility of a new Clan invasion. Pushed to the edge of of endurance...
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THE ENEMY OF MY ENEMY...
Since appearing in the Inner Sphere, the frenzied Clans have overwhelmed every planet they've invaded, brutally crushing any opposing force. Their race is selectively bred for combat. Their technology is superior to anything the Inner Sphere possesses. Nothing the Great Houses have can stop them. Humanity's only hope-an alliance of mortal enemies-may be doomed.
The Clan invaders have chosen their next objective-Luthien,...
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THE FUTURE OF THE REALM
Solaris VII, the Game World, is the Inner Sphere in microcosm, and Kai Allard-Liao is its Champion, veteran of the war against challengers who wish his crown for their own.
There is no place he would rather be.
Then the political realities of the Federated Commonwealth intrude on Solaris. Ryan Steiner, a man sworn to dethrone Victor Steiner-Davion, comes to Solaris to orchestrate his rebellion. Tormano Liao, Kai's uncle,...
10) Drawing Destiny
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THE TAROT HAS AWAKENED...
The Tarot, a powerful divination artifact, has appeared in the Sixth World. It works its will on anyone who finds one of its mystical cards, from runners surviving on the street to corp executives battling in the boardroom. And not just people's lives will be changed, for the Awakened Tarot deck is more than just a formidable magic item, it has an agenda all its own, and will use those it comes in contact with to set its...
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THREE COMPLETE BATTLETECH NOVELS FEATURING THE DEADLIEST FOE TO EVER INVADE THE INNER SPHERE…THE CLANS!
In the late 28th century, the Star League collapsed, and the Five Successor States were born. For the last three hundred years, these mortal enemies have fought over space, land, and politics, but now a new threat looms just outside the Inner Sphere.
The descendants of an old Star League general-the Clans-have returned from their long-ago exile...
12) Riposte
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THE GAUNTLET IS THROWN…
Hanse Davion and Melissa Steiner have united two Great Houses of the Inner Sphere in a marriage that upsets the balance of power among the stars. Though some hope this may bring an end to centuries of war, Maximilian Liao of the Capellan Confederation has enlisted the aid of two highly placed Davion traitors to destroy Hanse Davion and the Federated Suns from both within and without.
But in the distant star chambers of...
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DANGER FROM AN UNLIKELY SOURCE...
MechWarrior brothers Morgan and Patrick Kell have successfully faced their first challenge in forming their new mercenary unit The Kell Hounds, toppling a criminal kingpin from atop his illegal empire on Galatea.
But while enjoying their recent success, the brothers Kell, along with the capital city of Galaport, come under threat by a new enemy-Bishop Arlington Poore, a religious zealot who wants to bring the entire...
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'MECHS AT THE READY…
Betrayed by his own House and stripped of his rank, exiled Mechwarrior Justin Allard is given one last chance to save his honor-by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent-more skilled at 'Mech-to-'Mech combat than any other rival-raises the stakes even higher. It's Philip Capet, former mechwarrior in the Davion military-until he was kicked out by none other than Justin...
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NEVER BET AGAINST THE KELL BROTHERS…Since their first appearance in the Warrior Trilogy, the Kell Hounds have become one of the most storied mercenary units in BattleTech. Now, New York Times-bestselling author and Kell Hounds creator Michael A. Stackpole goes back to the Hounds' beginnings, when Morgan and Patrick Kell were just two smart, ambitious brothers-with a plan to revolutionize the world of mercenaries forever…A RACE AGAINST TIME…If...
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In the wake of a civil war that nearly devastated the Jade Falcons and pushed his own Wolf Clan into nonexistence, Vlad of the Wards emerges harboring a powerful secret. He intends to use this secret to avenge the destruction of his Clan-and to reestablish the Wolves once again!
But the Jade Falcons have their own ambitious plans to stab deep into Katrina Steiner's Lyran Alliance. Katrina's only hope of stopping the Falcons is to enlist the aid of...
17) A Hero Born
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A sweeping epic fantasy from the New York Times–bestselling author of The Dark Glory War and Star Wars novels.
An apprentice swordsman, Locke has ridden the narrow trail to the City of the Sorcerers to see with his own eyes the Ward Walls that hold back the Realms of Chaos. It is Locke's dream to become a Chaos Rider, and he seeks his destiny beyond the Wall. And it is Locke's hope that somewhere in the Wildness, where time and change rage out...
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The Clan War had ended in an uneasy peace. Sporadic Clan incursions into Inner Sphere territory supply mercenaries like the Kell Hounds with more work than they can handle... border raids sharply divide the Federated Commonwealth's political factions, bringing further instability to the realm standing between Clan's goals and anarchy.
And while secret ambitions drive plans to rip the Commonwealth apart, Khan Phelan Ward and Prince Victor Davion-cousins,...
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A DANGEROUS NEW ENEMY APPROACHES…
Two decades after the events that nearly brought the Successor States to the brink of all-out war, the Great Houses exist in an uneasy peace.
But from out beyond the Periphery comes a new threat. A swift-moving military force of unknown origin. Nothing the Inner Sphere has can stop them. Their power, speed, and ferocity are unparalleled. Some of the finest warriors and ablest units have challenged them and been...
20) Coupé
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THE FINAL ENGAGEMENT...
The minions of Maximilian Liao are about to deliver a crippling blow to the forces of Prince Hanse Davion-discovering a way to use Hanse's own technology against him.
Half a galaxy away, assassins stalk Hanse's wife, Melissa Steiner, and her mother, Archon Katrina Steiner, in the passageways of their own palace.
Invasion is imminent. The only 'Mech force capable of stopping that invasion-the Kell Hounds mercenary unit-is...